forked from security/hakurei
This replaces the Store interface with something better reflecting the underlying data format for #19. An implementation of Store is provided on top of the new code to ease transition. Signed-off-by: Ophestra <cat@gensokyo.uk>
99 lines
2.5 KiB
Go
99 lines
2.5 KiB
Go
// Package state provides cross-process state tracking for hakurei container instances.
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package state
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import (
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"strconv"
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"hakurei.app/container/check"
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"hakurei.app/hst"
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"hakurei.app/internal/lockedfile"
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"hakurei.app/message"
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)
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/* this provides an implementation of Store on top of the improved state tracking to ease in the changes */
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type Store interface {
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// Do calls f exactly once and ensures store exclusivity until f returns.
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// Returns whether f is called and any errors during the locking process.
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// Cursor provided to f becomes invalid as soon as f returns.
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Do(identity int, f func(c Cursor)) (ok bool, err error)
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// List queries the store and returns a list of identities known to the store.
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// Note that some or all returned identities might not have any active apps.
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List() (identities []int, err error)
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}
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// NewMulti returns an instance of the multi-file store.
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func NewMulti(msg message.Msg, prefix *check.Absolute) Store {
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store := &stateStore{msg: msg, base: prefix.Append("state")}
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store.fileMu = lockedfile.MutexAt(store.base.Append(storeMutexName).String())
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return store
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}
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// Cursor provides access to the store of an identity.
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type Cursor interface {
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Save(state *hst.State) error
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Destroy(id hst.ID) error
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Load() (map[hst.ID]*hst.State, error)
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Len() (int, error)
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}
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// do implements stateStore.Do on storeHandle.
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func (h *storeHandle) do(f func(c Cursor)) (bool, error) {
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if unlock, err := h.fileMu.Lock(); err != nil {
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return false, &hst.AppError{Step: "acquire lock on store segment " + strconv.Itoa(h.identity), Err: err}
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} else {
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defer unlock()
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}
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f(h)
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return true, nil
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}
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/* these compatibility methods must only be called while fileMu is held */
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func (h *storeHandle) Save(state *hst.State) error {
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return (&stateEntryHandle{nil, h.path.Append(state.ID.String()), state.ID}).save(state)
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}
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func (h *storeHandle) Destroy(id hst.ID) error {
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return (&stateEntryHandle{nil, h.path.Append(id.String()), id}).destroy()
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}
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func (h *storeHandle) Load() (map[hst.ID]*hst.State, error) {
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entries, n, err := h.entries()
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if err != nil {
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return nil, err
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}
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r := make(map[hst.ID]*hst.State, n)
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for eh := range entries {
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if eh.decodeErr != nil {
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err = eh.decodeErr
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break
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}
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var s hst.State
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if _, err = eh.load(&s); err != nil {
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break
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}
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r[eh.ID] = &s
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}
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return r, err
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}
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func (h *storeHandle) Len() (int, error) {
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entries, _, err := h.entries()
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if err != nil {
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return -1, err
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}
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var n int
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for eh := range entries {
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if eh.decodeErr != nil {
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err = eh.decodeErr
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}
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n++
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}
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return n, err
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}
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