fortify/internal/state/multi.go

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package state
import (
"encoding/binary"
"encoding/gob"
"errors"
"fmt"
"io"
"io/fs"
"os"
"path"
"strconv"
"sync"
"syscall"
"git.gensokyo.uk/security/fortify/fst"
"git.gensokyo.uk/security/fortify/internal/fmsg"
)
// fine-grained locking and access
type multiStore struct {
base string
// initialised backends
backends *sync.Map
lock sync.RWMutex
}
func (s *multiStore) Do(aid int, f func(c Cursor)) (bool, error) {
s.lock.RLock()
defer s.lock.RUnlock()
// load or initialise new backend
b := new(multiBackend)
if v, ok := s.backends.LoadOrStore(aid, b); ok {
b = v.(*multiBackend)
} else {
b.lock.Lock()
b.path = path.Join(s.base, strconv.Itoa(aid))
// ensure directory
if err := os.MkdirAll(b.path, 0700); err != nil && !errors.Is(err, fs.ErrExist) {
s.backends.CompareAndDelete(aid, b)
return false, err
}
// open locker file
if l, err := os.OpenFile(b.path+".lock", os.O_RDWR|os.O_CREATE, 0600); err != nil {
s.backends.CompareAndDelete(aid, b)
return false, err
} else {
b.lockfile = l
}
b.lock.Unlock()
}
// lock backend
if err := b.lockFile(); err != nil {
return false, err
}
// expose backend methods without exporting the pointer
c := new(struct{ *multiBackend })
c.multiBackend = b
f(b)
// disable access to the backend on a best-effort basis
c.multiBackend = nil
// unlock backend
return true, b.unlockFile()
}
func (s *multiStore) List() ([]int, error) {
var entries []os.DirEntry
// read base directory to get all aids
if v, err := os.ReadDir(s.base); err != nil && !errors.Is(err, os.ErrNotExist) {
return nil, err
} else {
entries = v
}
aidsBuf := make([]int, 0, len(entries))
for _, e := range entries {
// skip non-directories
if !e.IsDir() {
fmsg.VPrintf("skipped non-directory entry %q", e.Name())
continue
}
// skip non-numerical names
if v, err := strconv.Atoi(e.Name()); err != nil {
fmsg.VPrintf("skipped non-aid entry %q", e.Name())
continue
} else {
if v < 0 || v > 9999 {
fmsg.VPrintf("skipped out of bounds entry %q", e.Name())
continue
}
aidsBuf = append(aidsBuf, v)
}
}
return append([]int(nil), aidsBuf...), nil
}
func (s *multiStore) Close() error {
s.lock.Lock()
defer s.lock.Unlock()
var errs []error
s.backends.Range(func(_, value any) bool {
b := value.(*multiBackend)
errs = append(errs, b.close())
return true
})
return errors.Join(errs...)
}
type multiBackend struct {
path string
// created/opened by prepare
lockfile *os.File
lock sync.RWMutex
}
func (b *multiBackend) filename(id *fst.ID) string {
return path.Join(b.path, id.String())
}
func (b *multiBackend) lockFileAct(lt int) (err error) {
op := "LockAct"
switch lt {
case syscall.LOCK_EX:
op = "Lock"
case syscall.LOCK_UN:
op = "Unlock"
}
for {
err = syscall.Flock(int(b.lockfile.Fd()), lt)
if !errors.Is(err, syscall.EINTR) {
break
}
}
if err != nil {
return &fs.PathError{
Op: op,
Path: b.lockfile.Name(),
Err: err,
}
}
return nil
}
func (b *multiBackend) lockFile() error {
return b.lockFileAct(syscall.LOCK_EX)
}
func (b *multiBackend) unlockFile() error {
return b.lockFileAct(syscall.LOCK_UN)
}
// reads all launchers in simpleBackend
// file contents are ignored if decode is false
func (b *multiBackend) load(decode bool) (Entries, error) {
b.lock.RLock()
defer b.lock.RUnlock()
// read directory contents, should only contain files named after ids
var entries []os.DirEntry
if pl, err := os.ReadDir(b.path); err != nil {
return nil, err
} else {
entries = pl
}
// allocate as if every entry is valid
// since that should be the case assuming no external interference happens
r := make(Entries, len(entries))
for _, e := range entries {
if e.IsDir() {
return nil, fmt.Errorf("unexpected directory %q in store", e.Name())
}
id := new(fst.ID)
if err := fst.ParseAppID(id, e.Name()); err != nil {
return nil, err
}
// run in a function to better handle file closing
if err := func() error {
// open state file for reading
if f, err := os.Open(path.Join(b.path, e.Name())); err != nil {
return err
} else {
defer func() {
if f.Close() != nil {
// unreachable
panic("foreign state file closed prematurely")
}
}()
s := new(State)
r[*id] = s
// append regardless, but only parse if required, implements Len
if decode {
if err = b.decodeState(f, s); err != nil {
return err
}
if s.ID != *id {
return fmt.Errorf("state entry %s has unexpected id %s", id, &s.ID)
}
}
return nil
}
}(); err != nil {
return nil, err
}
}
return r, nil
}
// state file consists of an eight byte header, followed by concatenated gobs
// of [fst.Config] and [State], if [State.Config] is not nil or offset < 0,
// the first gob is skipped
func (b *multiBackend) decodeState(r io.ReadSeeker, state *State) error {
offset := make([]byte, 8)
if l, err := r.Read(offset); err != nil {
if errors.Is(err, io.EOF) {
return fmt.Errorf("state file too short: %d bytes", l)
}
return err
}
// decode volatile state first
var skipConfig bool
{
o := int64(binary.LittleEndian.Uint64(offset))
skipConfig = o < 0
if !skipConfig {
if l, err := r.Seek(o, io.SeekCurrent); err != nil {
return err
} else if l != 8+o {
return fmt.Errorf("invalid seek offset %d", l)
}
}
}
if err := gob.NewDecoder(r).Decode(state); err != nil {
return err
}
// decode sealed config
if state.Config == nil {
// config must be provided either as part of volatile state,
// or in the config segment
if skipConfig {
return ErrNoConfig
}
state.Config = new(fst.Config)
if _, err := r.Seek(8, io.SeekStart); err != nil {
return err
}
return gob.NewDecoder(r).Decode(state.Config)
} else {
return nil
}
}
// Save writes process state to filesystem
func (b *multiBackend) Save(state *State, configWriter io.WriterTo) error {
b.lock.Lock()
defer b.lock.Unlock()
if configWriter == nil && state.Config == nil {
return ErrNoConfig
}
statePath := b.filename(&state.ID)
if f, err := os.OpenFile(statePath, os.O_RDWR|os.O_CREATE|os.O_EXCL, 0600); err != nil {
return err
} else {
defer func() {
if f.Close() != nil {
// unreachable
panic("state file closed prematurely")
}
}()
return b.encodeState(f, state, configWriter)
}
}
func (b *multiBackend) encodeState(w io.WriteSeeker, state *State, configWriter io.WriterTo) error {
offset := make([]byte, 8)
// skip header bytes
if _, err := w.Seek(8, io.SeekStart); err != nil {
return err
}
if configWriter != nil {
// write config gob and encode header
if l, err := configWriter.WriteTo(w); err != nil {
return err
} else {
binary.LittleEndian.PutUint64(offset, uint64(l))
}
} else {
// offset == -1 indicates absence of config gob
binary.LittleEndian.PutUint64(offset, 0xffffffffffffffff)
}
// encode volatile state
if err := gob.NewEncoder(w).Encode(state); err != nil {
return err
}
// write header
if _, err := w.Seek(0, io.SeekStart); err != nil {
return err
}
_, err := w.Write(offset)
return err
}
func (b *multiBackend) Destroy(id fst.ID) error {
b.lock.Lock()
defer b.lock.Unlock()
return os.Remove(b.filename(&id))
}
func (b *multiBackend) Load() (Entries, error) {
return b.load(true)
}
func (b *multiBackend) Len() (int, error) {
// rn consists of only nil entries but has the correct length
rn, err := b.load(false)
return len(rn), err
}
func (b *multiBackend) close() error {
b.lock.Lock()
defer b.lock.Unlock()
err := b.lockfile.Close()
if err == nil || errors.Is(err, os.ErrInvalid) || errors.Is(err, os.ErrClosed) {
return nil
}
return err
}
// NewMulti returns an instance of the multi-file store.
func NewMulti(runDir string) Store {
b := new(multiStore)
b.base = path.Join(runDir, "state")
b.backends = new(sync.Map)
return b
}