app: treat display server variable unset as fatal
This is yet another remnant of Ego, as Ego unconditionally shares these resources and the absence of them are ignored and warned about in verbose logging. In our case they are individually opt-in so silently dropping them while the enablement is still set makes very little sense. Signed-off-by: Ophestra Umiker <cat@ophivana.moe>
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@ -20,9 +20,7 @@ func (a *App) ShareWayland() {
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// ensure Wayland socket ACL (e.g. `/run/user/%d/wayland-%d`)
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// ensure Wayland socket ACL (e.g. `/run/user/%d/wayland-%d`)
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if w, ok := os.LookupEnv(waylandDisplay); !ok {
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if w, ok := os.LookupEnv(waylandDisplay); !ok {
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if system.V.Verbose {
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state.Fatal("Wayland: WAYLAND_DISPLAY not set")
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fmt.Println("Wayland: WAYLAND_DISPLAY not set, skipping")
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}
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} else {
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} else {
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// add environment variable for new process
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// add environment variable for new process
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wp := path.Join(system.V.Runtime, w)
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wp := path.Join(system.V.Runtime, w)
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@ -16,9 +16,7 @@ func (a *App) ShareX() {
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// discovery X11 and grant user permission via the `ChangeHosts` command
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// discovery X11 and grant user permission via the `ChangeHosts` command
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if d, ok := os.LookupEnv(display); !ok {
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if d, ok := os.LookupEnv(display); !ok {
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if system.V.Verbose {
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state.Fatal("X11: DISPLAY not set")
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fmt.Println("X11: DISPLAY not set, skipping")
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}
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} else {
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} else {
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// add environment variable for new process
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// add environment variable for new process
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a.AppendEnv(display, d)
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a.AppendEnv(display, d)
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