fortify/state.go
Ophestra Umiker 8bdae74ebe
final: refactor for removal of system package and reduction of interactions to state package
State query command has been moved to main where it belongs, "system" information are now fetched in app.New and stored in *App with accessors for relevant values. Exit (cleanup-related) functions are separated into its dedicated "final" package.

Signed-off-by: Ophestra Umiker <cat@ophivana.moe>
2024-09-16 20:31:35 +09:00

43 lines
857 B
Go

package main
import (
"flag"
"fmt"
"git.ophivana.moe/cat/fortify/internal/state"
"os"
"text/tabwriter"
)
var (
stateActionEarly [2]bool
)
func init() {
flag.BoolVar(&stateActionEarly[0], "state", false, "print state information of active launchers")
flag.BoolVar(&stateActionEarly[1], "state-current", false, "print state information of active launchers for the specified user")
}
// tryState is called after app initialisation
func tryState() {
var w *tabwriter.Writer
switch {
case stateActionEarly[0]:
state.MustPrintLauncherStateGlobal(&w, a.RunDir())
case stateActionEarly[1]:
state.MustPrintLauncherState(&w, a.RunDir(), a.Uid)
default:
return
}
if w != nil {
if err := w.Flush(); err != nil {
fmt.Println("warn: error formatting output:", err)
}
} else {
fmt.Println("No information available")
}
os.Exit(0)
}