Build
Build dependencies
- x86_64 Linux build environment (macOS is not supported, unlike AOSP which partially supports it)
- Android Open Source Project build dependencies
- Linux kernel build dependencies
- 16GiB of memory or more
- 200GiB of free storage space
Downloading source code
Since this is syncing the sources for the entire operating system and application layer, it will use a lot of bandwidth and storage space.
You likely want to use the most recent stable tag, not the development branch, even for developing a feature. It's easier to port between stable tags that are known to work properly than dealing with a moving target.
Development branch
The pie branch is currently used for all supported devices:
mkdir grapheneos-pie cd grapheneos-pie repo init -u https://github.com/GrapheneOS/platform_manifest.git -b pie repo sync -j32If your network is unreliable and
repo sync
fails, you can run the
repo sync
command again as many times as needed for it to fully
succeed.
Stable release
Pick a specific build for a device from the releases page and download the source tree. Note that some devices use different Android Open Source Project branches so they can end up with different tags. Make sure to use the correct tag for a device. For devices without official support, use the latest tag for the Pixel 3.
mkdir grapheneos-TAG_NAME cd grapheneos-TAG_NAME repo init -u https://github.com/GrapheneOS/platform_manifest.git -b refs/tags/TAG_NAME
Verify the manifest:
gpg --recv-keys 65EEFE022108E2B708CBFCF7F9E712E59AF5F22A gpg --recv-keys 4340D13570EF945E83810964E8AD3F819AB10E78 cd .repo/manifests git verify-tag --raw $(git describe) cd ../..
Complete the source tree download:
repo sync -j32
Verify the source tree:
repo forall -c 'git verify-tag --raw $(git describe)' || echo Verification failed!
These instructions will be extended in the future to check the verify-tag output.
Note that the repo command itself takes care of updating itself and uses gpg to verify by default.
Updating and switching branches/tags
To update the source tree, run the repo init
command again to select
the branch or tag and then run repo sync -j32
again. You may need to add
--force-sync
if a repository from switched from one source to another,
such as when GrapheneOS forks an additional Android Open Source Project repository.
You don't need to start over to switch between different branches or tags. You may
need to run repo init
again to continue down the same branch since
GrapheneOS only provides a stable history via tags.
Chromium and WebView
Before building GrapheneOS, you need to build Chromium for the WebView and optionally the standalone browser app. GrapheneOS uses a hardened fork of Chromium for these. It needs to be rebuilt when Chromium is updated or the GrapheneOSchromium_patches
repository changes.
Chromium and the WebView are independent applications built from the Chromium source tree. The
GrapheneOS Chromium build is located at external/chromium and includes the WebView.
See
Chromium's Android build instructions for details on obtaining the prerequisites.
mkdir chromium cd chromium fetch --nohooks android
Sync to the latest stable release for Android (replace $VERSION with the correct value):
gclient sync --with_branch_heads -r $VERSION --jobs 32
Apply the GrapheneOS patches on top of the tagged release:
git clone https://github.com/GrapheneOS/chromium_patches.git cd src git am ../chromium_patches/*.patch
Then, configure the build in the src
directory:
gn args out/Default
You can obtain the proper configuration from the GrapheneOS chromium_build repository.
To build Monochrome, which provides both Chromium and the WebView:
ninja -C out/Default/ monochrome_public_apk
The apk needs to be copied from out/Default/apks/MonochromePublic.apk
into the Android source tree at
external/chromium/prebuilt/arm64/MonochromePublic.apk
Standalone builds of Chromium and the WebView can be done via the
chrome_modern_public_apk
and system_webview_apk
targets but
those aren't used by GrapheneOS. The build system isn't set up for including them and
the standalone WebView isn't whitelisted in
frameworks/base/core/res/res/xml/config_webview_packages
.
Kernel
The kernel needs to be built in advance, since it uses a separate build system.
For example, to build the kernel for blueline:
cd kernel/google/crosshatch ./build.sh blueline
The kernel/google/wahoo
repository is for the Pixel 2 and Pixel 2 XL
and the kernel/google/crosshatch
repository is for the Pixel 3 and Pixel
3 XL.
Setting up the OS build environment
The build has to be done from bash as envsetup.sh is not compatible with other shells like zsh.
Set up the build environment:
source script/envsetup.sh
Select the desired build target (aosp_crosshatch
is the Pixel 3 XL):
choosecombo release aosp_marlin user
For a development build, you may want to replace user
with
userdebug
in order to have better debugging support. Production builds
should be user
builds as they are significantly more secure and don't
make additional performance sacrifices to improve debugging.
Reproducible builds
To reproduce a past build, you need to export BUILD_DATETIME
and
BUILD_NUMBER
to the values set for the past build. These can be obtained
from out/build_date.txt
and out/build_number.txt
in a build
output directory and the ro.build.date.utc
and
ro.build.version.incremental
properties which are also included in the
over-the-air zip metadata rather than just the OS itself.
The signing process for release builds is done after completing builds and replaces the dm-verity trees, apk signatures, etc. and can only be reproduced with access to the same private keys. If you want to compare to production builds signed with different keys you need to stick to comparing everything other than the signatures.
Extracting vendor files for Pixel devices
This section does not apply to devices with no extra vendor files are required.
Extract the vendor files corresponding to the matching release:
vendor/android-prepare-vendor/execute-all.sh -d DEVICE -b BUILD_ID -o vendor/android-prepare-vendor mkdir -p vendor/google_devices rm -rf vendor/google_devices/DEVICE mv vendor/android-prepare-vendor/DEVICE/BUILD_ID/vendor/google_devices/* vendor/google_devices/
Note that android-prepare-vendor is non-deterministic unless a timestamp parameter is passed.
Generating release signing keys
Keys need to be generated for resigning completed builds from the publicly available test keys. The keys must then be reused for subsequent builds and cannot be changed without flashing the generated factory images again which will perform a factory reset. Note that the keys are used for a lot more than simply verifying updates and verified boot. Keys must be generated before building for the Pixel and Pixel XL due to needing to provide the keys to the kernel build system, but this step can be done after building for Nexus devices.
The keys should not be given passwords due to limitations in the upstream scripts. If you want to secure them at rest, you should take a different approach where they can still be available to the signing scripts as a directory of unencrypted keys. The sample certificate subject can be replaced with your own information or simply left as-is.
To generate keys for crosshatch (you should use unique keys per device variant):
mkdir -p keys/crosshatch cd keys/crosshatch ../../development/tools/make_key releasekey '/CN=GrapheneOS/' ../../development/tools/make_key platform '/CN=GrapheneOS/' ../../development/tools/make_key shared '/CN=GrapheneOS/' ../../development/tools/make_key media '/CN=GrapheneOS/' openssl genrsa -out avb.pem 2048 ../../external/avb/avbtool extract_public_key --key avb.pem --output avb_pkmd.bin cd ../..
The avb_pkmd.bin
file isn't needed for generating a signed release but
rather to set the public key used by the device to enforce verified boot.
Building
Incremental builds (i.e. starting from the old build) usually work for development and are the normal way to develop changes. However, there are cases where changes are not properly picked up by the build system. For production builds, you should remove the remnants of any past builds before starting, particularly if there were non-trivial changes:
rm -r out
Start the build process, with -j# used to set the number of parallel jobs to the number of CPU threads. You also need 2-4GiB of memory per job, so reduce it based on available memory if necessary:
make target-files-package -j20
Faster builds for development use only
The normal production build process involves building a target files package to be resigned with secure release keys and then converted into factory images and/or an update zip via the sections below. If you have a dedicated development device with no security requirements, you can save time by using the default make target, leaving the bootloader unlocked and flashing the raw images that are signed with the default public test keys:
make -j20
Technically, you could generate test key signed update packages. However, there's no point of sideloading update packages when the bootloader is unlocked and there's no value in a locked bootloader without signing the build using release keys, since verified boot will be meaningless and the keys used to verify sideloaded updates are also public. The only reason to use update packages or a locked bootloader without signing the build with release keys would be testing that functionality and it makes a lot more sense to test it with proper signing keys rather than the default public test keys.
Generating signed factory images and full update packages
Generate a signed release build with the release.sh script:
script/release.sh crosshatch
The factory images and update package will be in
out/release-crosshatch-$BUILD_NUMBER
. The update zip performs a full OS
installation so it can be used to update from any previous version. More efficient
incremental updates are used for official over-the-air GrapheneOS updates and can be
generated by keeping around past signed target_files
zips and generating
incremental updates from those to the most recent signed target_files
zip.
Prebuilt code
Like the Android Open Source Project, GrapheneOS contains some code that's built separately and then bundled into the source tree as binaries. This section will be gradually expanded to cover building all of it.Prebuilt apps
The Auditor app is simply built from the latest upstream tag and bundled as an apk into external/ repositories. There are no modifications to it for GrapheneOS.