app: remove split implementation
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Test / Create distribution (push) Successful in 32s
Test / Sandbox (push) Successful in 1m56s
Test / Hakurei (push) Successful in 2m42s
Test / Sandbox (race detector) (push) Successful in 3m5s
Test / Planterette (push) Successful in 3m37s
Test / Hakurei (race detector) (push) Successful in 4m19s
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It is completely nonsensical and highly error-prone to have multiple implementations of this in the same build. This should be switched at compile time instead therefore the split packages are pointless. Signed-off-by: Ophestra <cat@gensokyo.uk>
This commit is contained in:
144
internal/app/state/state_test.go
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144
internal/app/state/state_test.go
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@@ -0,0 +1,144 @@
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package state_test
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import (
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"bytes"
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"encoding/gob"
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"io"
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"math/rand/v2"
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"reflect"
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"slices"
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"testing"
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"time"
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"hakurei.app/hst"
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"hakurei.app/internal/app/state"
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)
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func testStore(t *testing.T, s state.Store) {
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t.Run("list empty store", func(t *testing.T) {
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if aids, err := s.List(); err != nil {
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t.Fatalf("List: error = %v", err)
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} else if len(aids) != 0 {
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t.Fatalf("List: aids = %#v", aids)
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}
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})
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const (
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insertEntryChecked = iota
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insertEntryNoCheck
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insertEntryOtherApp
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tl
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)
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var tc [tl]struct {
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state state.State
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ct bytes.Buffer
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}
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for i := 0; i < tl; i++ {
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makeState(t, &tc[i].state, &tc[i].ct)
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}
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do := func(aid int, f func(c state.Cursor)) {
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if ok, err := s.Do(aid, f); err != nil {
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t.Fatalf("Do: ok = %v, error = %v", ok, err)
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}
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}
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insert := func(i, aid int) {
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do(aid, func(c state.Cursor) {
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if err := c.Save(&tc[i].state, &tc[i].ct); err != nil {
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t.Fatalf("Save(&tc[%v]): error = %v", i, err)
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}
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})
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}
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check := func(i, aid int) {
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do(aid, func(c state.Cursor) {
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if entries, err := c.Load(); err != nil {
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t.Fatalf("Load: error = %v", err)
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} else if got, ok := entries[tc[i].state.ID]; !ok {
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t.Fatalf("Load: entry %s missing",
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&tc[i].state.ID)
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} else {
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got.Time = tc[i].state.Time
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tc[i].state.Config = hst.Template()
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if !reflect.DeepEqual(got, &tc[i].state) {
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t.Fatalf("Load: entry %s got %#v, want %#v",
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&tc[i].state.ID, got, &tc[i].state)
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}
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tc[i].state.Config = nil
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}
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})
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}
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t.Run("insert entry checked", func(t *testing.T) {
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insert(insertEntryChecked, 0)
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check(insertEntryChecked, 0)
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})
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t.Run("insert entry unchecked", func(t *testing.T) {
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insert(insertEntryNoCheck, 0)
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})
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t.Run("insert entry different aid", func(t *testing.T) {
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insert(insertEntryOtherApp, 1)
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check(insertEntryOtherApp, 1)
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})
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t.Run("check previous insertion", func(t *testing.T) {
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check(insertEntryNoCheck, 0)
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})
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t.Run("list aids", func(t *testing.T) {
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if aids, err := s.List(); err != nil {
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t.Fatalf("List: error = %v", err)
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} else {
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slices.Sort(aids)
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want := []int{0, 1}
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if !slices.Equal(aids, want) {
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t.Fatalf("List() = %#v, want %#v", aids, want)
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}
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}
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})
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t.Run("join store", func(t *testing.T) {
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if entries, err := state.Join(s); err != nil {
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t.Fatalf("Join: error = %v", err)
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} else if len(entries) != 3 {
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t.Fatalf("Join(s) = %#v", entries)
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}
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})
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t.Run("clear aid 1", func(t *testing.T) {
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do(1, func(c state.Cursor) {
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if err := c.Destroy(tc[insertEntryOtherApp].state.ID); err != nil {
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t.Fatalf("Destroy: error = %v", err)
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}
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})
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do(1, func(c state.Cursor) {
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if l, err := c.Len(); err != nil {
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t.Fatalf("Len: error = %v", err)
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} else if l != 0 {
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t.Fatalf("Len() = %d, want 0", l)
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}
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})
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})
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t.Run("close store", func(t *testing.T) {
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if err := s.Close(); err != nil {
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t.Fatalf("Close: error = %v", err)
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}
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})
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}
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func makeState(t *testing.T, s *state.State, ct io.Writer) {
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if err := state.NewAppID(&s.ID); err != nil {
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t.Fatalf("cannot create dummy state: %v", err)
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}
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if err := gob.NewEncoder(ct).Encode(hst.Template()); err != nil {
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t.Fatalf("cannot encode dummy config: %v", err)
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}
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s.PID = rand.Int()
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s.Time = time.Now()
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}
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