internal/app: hold config address in state
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This can be removed eventually as it is barely used.

Signed-off-by: Ophestra <cat@gensokyo.uk>
This commit is contained in:
2025-10-10 01:20:16 +09:00
parent a941ac025f
commit 4246256d78
12 changed files with 25 additions and 27 deletions

View File

@@ -4,7 +4,6 @@ import (
"encoding/gob"
"hakurei.app/container/fhs"
"hakurei.app/hst"
"hakurei.app/system/acl"
"hakurei.app/system/dbus"
)
@@ -18,23 +17,23 @@ type spDBusOp struct {
ProxySystem bool
}
func (s *spDBusOp) toSystem(state *outcomeStateSys, config *hst.Config) error {
if config.SessionBus == nil {
config.SessionBus = dbus.NewConfig(config.ID, true, true)
func (s *spDBusOp) toSystem(state *outcomeStateSys) error {
if state.config.SessionBus == nil {
state.config.SessionBus = dbus.NewConfig(state.config.ID, true, true)
}
// downstream socket paths
sessionPath, systemPath := state.instance().Append("bus"), state.instance().Append("system_bus_socket")
if err := state.sys.ProxyDBus(
config.SessionBus, config.SystemBus,
state.config.SessionBus, state.config.SystemBus,
sessionPath, systemPath,
); err != nil {
return err
}
state.sys.UpdatePerm(sessionPath, acl.Read, acl.Write)
if config.SystemBus != nil {
if state.config.SystemBus != nil {
s.ProxySystem = true
state.sys.UpdatePerm(systemPath, acl.Read, acl.Write)
}