final: refactor for removal of system package and reduction of interactions to state package
State query command has been moved to main where it belongs, "system" information are now fetched in app.New and stored in *App with accessors for relevant values. Exit (cleanup-related) functions are separated into its dedicated "final" package. Signed-off-by: Ophestra Umiker <cat@ophivana.moe>
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@@ -8,42 +8,25 @@ import (
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"os/exec"
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"path"
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"strconv"
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"git.ophivana.moe/cat/fortify/internal/system"
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)
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// we unfortunately have to assume there are never races between processes
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// this and launcher should eventually be replaced by a server process
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var (
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statePath string
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)
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type launcherState struct {
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PID int
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Launcher string
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Argv []string
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Command []string
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Capability Enablements
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}
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// SaveProcess called after process start, before wait
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func SaveProcess(uid string, cmd *exec.Cmd) error {
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statePath = path.Join(system.V.RunDir, uid, strconv.Itoa(cmd.Process.Pid))
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func SaveProcess(uid string, cmd *exec.Cmd, runDirPath string, command []string, enablements Enablements) (string, error) {
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statePath := path.Join(runDirPath, uid, strconv.Itoa(cmd.Process.Pid))
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state := launcherState{
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PID: cmd.Process.Pid,
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Launcher: cmd.Path,
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Argv: cmd.Args,
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Command: command,
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Capability: *enablements,
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Capability: enablements,
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}
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if err := os.Mkdir(path.Join(system.V.RunDir, uid), 0700); err != nil && !errors.Is(err, fs.ErrExist) {
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return err
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if err := os.Mkdir(path.Join(runDirPath, uid), 0700); err != nil && !errors.Is(err, fs.ErrExist) {
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return statePath, err
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}
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if f, err := os.OpenFile(statePath, os.O_RDWR|os.O_CREATE|os.O_EXCL, 0600); err != nil {
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return err
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return statePath, err
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} else {
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defer func() {
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if f.Close() != nil {
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@@ -51,39 +34,6 @@ func SaveProcess(uid string, cmd *exec.Cmd) error {
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panic("state file closed prematurely")
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}
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}()
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return gob.NewEncoder(f).Encode(state)
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return statePath, gob.NewEncoder(f).Encode(state)
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}
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}
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func readLaunchers(uid string) ([]*launcherState, error) {
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var f *os.File
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var r []*launcherState
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launcherPrefix := path.Join(system.V.RunDir, uid)
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if pl, err := os.ReadDir(launcherPrefix); err != nil {
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return nil, err
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} else {
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for _, e := range pl {
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if err = func() error {
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if f, err = os.Open(path.Join(launcherPrefix, e.Name())); err != nil {
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return err
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} else {
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defer func() {
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if f.Close() != nil {
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// unreachable
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panic("foreign state file closed prematurely")
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}
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}()
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var s launcherState
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r = append(r, &s)
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return gob.NewDecoder(f).Decode(&s)
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}
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}(); err != nil {
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return nil, err
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}
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}
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}
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return r, nil
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}
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