app: tag ACL operations for revert
ACL operations are now tagged with the enablement causing them. At the end of child process's life, enablements of all remaining launchers are resolved and inverted. This allows Wait to only revert operations targeting resources no longer required by other launchers. Signed-off-by: Ophestra Umiker <cat@ophivana.moe>
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@@ -155,24 +155,42 @@ func (a *app) Wait() (int, error) {
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return err
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}
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var global bool
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// measure remaining state entries
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if l, err := b.Len(); err != nil {
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// enablements of remaining launchers
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rt, tags := new(state.Enablements), new(state.Enablements)
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tags.Set(state.EnableLength + 1)
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if states, err := b.Load(); err != nil {
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return err
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} else {
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// clean up global modifications if we're the last launcher alive
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global = l == 0
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if !global {
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verbose.Printf("found %d active launchers, cleaning up without globals\n", l)
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} else {
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if l := len(states); l == 0 {
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// cleanup globals as the final launcher
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verbose.Println("no other launchers active, will clean up globals")
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tags.Set(state.EnableLength)
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} else {
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verbose.Printf("found %d active launchers, cleaning up without globals\n", l)
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}
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// accumulate capabilities of other launchers
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for _, s := range states {
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*rt |= s.Capability
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}
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}
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// invert accumulated enablements for cleanup
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for i := state.Enablement(0); i < state.EnableLength; i++ {
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if !rt.Has(i) {
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tags.Set(i)
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}
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}
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if verbose.Get() {
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ct := make([]state.Enablement, 0, state.EnableLength)
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for i := state.Enablement(0); i < state.EnableLength; i++ {
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if tags.Has(i) {
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ct = append(ct, i)
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}
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}
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verbose.Println("will revert operations tagged", ct, "as no remaining launchers hold these enablements")
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}
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// FIXME: depending on exit sequence, some parts of the transaction never gets reverted
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if err := a.seal.sys.revert(global); err != nil {
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if err := a.seal.sys.revert(tags); err != nil {
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return err.(RevertCompoundError)
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}
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