container/initdaemon: copy wstatus from wait4 loop
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Due to the special nature of the init process, direct use of wait outside the wait4 loop is racy. This change copies the wstatus from wait4 loop state instead. Signed-off-by: Ophestra <cat@gensokyo.uk>
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@@ -8,7 +8,7 @@ import (
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"os"
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"os/exec"
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"slices"
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"sync/atomic"
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"strconv"
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"syscall"
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"time"
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@@ -41,6 +41,38 @@ type DaemonOp struct {
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Args []string
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}
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// earlyTerminationError is returned by [DaemonOp] when a daemon terminates
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// before [DaemonOp.Target] appears.
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type earlyTerminationError struct {
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// Returned by [DaemonOp.String].
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op string
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// Copied from wait4 loop.
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wstatus syscall.WaitStatus
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}
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func (e *earlyTerminationError) Error() string {
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res := ""
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switch {
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case e.wstatus.Exited():
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res = "exit status " + strconv.Itoa(e.wstatus.ExitStatus())
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case e.wstatus.Signaled():
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res = "signal: " + e.wstatus.Signal().String()
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case e.wstatus.Stopped():
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res = "stop signal: " + e.wstatus.StopSignal().String()
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if e.wstatus.StopSignal() == syscall.SIGTRAP && e.wstatus.TrapCause() != 0 {
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res += " (trap " + strconv.Itoa(e.wstatus.TrapCause()) + ")"
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}
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case e.wstatus.Continued():
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res = "continued"
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}
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if e.wstatus.CoreDump() {
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res += " (core dumped)"
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}
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return res
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}
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func (e *earlyTerminationError) Message() string { return e.op + " " + e.Error() }
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func (d *DaemonOp) Valid() bool { return d != nil && d.Target != nil && d.Path != nil }
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func (d *DaemonOp) early(*setupState, syscallDispatcher) error { return nil }
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func (d *DaemonOp) apply(*setupState, syscallDispatcher) error { return nil }
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@@ -59,17 +91,9 @@ func (d *DaemonOp) late(state *setupState, k syscallDispatcher) error {
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return err
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}
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var done atomic.Pointer[error]
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k.new(func(k syscallDispatcher) {
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err := k.wait(cmd)
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done.Store(&err)
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if err != nil {
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state.Verbosef("%s %v", d.String(), err)
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}
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})
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deadline := time.Now().Add(daemonTimeout)
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var wstatusErr error
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for {
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if _, err := k.stat(d.Target.String()); err != nil {
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if !errors.Is(err, os.ErrNotExist) {
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@@ -82,8 +106,13 @@ func (d *DaemonOp) late(state *setupState, k syscallDispatcher) error {
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return context.DeadlineExceeded
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}
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if errP := done.Load(); errP != nil {
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return *errP
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if wstatusErr != nil {
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return wstatusErr
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}
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if wstatus, ok := state.terminated(cmd.Process.Pid); ok {
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// check once again: process could have satisfied Target between stat and the lookup
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wstatusErr = &earlyTerminationError{d.String(), wstatus}
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continue
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}
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time.Sleep(500 * time.Microsecond)
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