hst/dbus: move dbus config struct

This allows holding a xdg-dbus-proxy configuration without importing system/dbus.

It also makes more sense in the project structure since the config struct is part of the hst API however the rest of the implementation is not.

Signed-off-by: Ophestra <cat@gensokyo.uk>
This commit is contained in:
2025-10-07 19:01:18 +09:00
parent 3ce63e95d7
commit d23b4dc9e6
17 changed files with 185 additions and 251 deletions

View File

@@ -2,6 +2,7 @@ package main
import (
"context"
"encoding/json"
"errors"
"fmt"
"io"
@@ -213,19 +214,19 @@ func buildCommand(ctx context.Context, msg container.Msg, early *earlyHardeningE
if flagDBusConfigSession == "builtin" {
config.SessionBus = dbus.NewConfig(flagID, true, flagDBusMpris)
} else {
if conf, err := dbus.NewConfigFromFile(flagDBusConfigSession); err != nil {
if f, err := os.Open(flagDBusConfigSession); err != nil {
log.Fatal(err.Error())
} else if err = json.NewDecoder(f).Decode(&config.SessionBus); err != nil {
log.Fatalf("cannot load session bus proxy config from %q: %s", flagDBusConfigSession, err)
} else {
config.SessionBus = conf
}
}
// system bus proxy is optional
if flagDBusConfigSystem != "nil" {
if conf, err := dbus.NewConfigFromFile(flagDBusConfigSystem); err != nil {
if f, err := os.Open(flagDBusConfigSystem); err != nil {
log.Fatal(err.Error())
} else if err = json.NewDecoder(f).Decode(&config.SystemBus); err != nil {
log.Fatalf("cannot load system bus proxy config from %q: %s", flagDBusConfigSystem, err)
} else {
config.SystemBus = conf
}
}