porting network location trilateration to Rust is planned
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<li>full 2025-03-01 security patch level</li>
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<li>Network Location: temporarily disable using altitude in trilateration for now because 3D trilateration is using an excessive amount of CPU time and we need to greatly optimize it with algorithm level improvements, potentially porting it to Rust and other optimizations before we can use 3D</li>
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<li>Network Location: temporarily disable using altitude in trilateration for now because 3D trilateration is using an excessive amount of CPU time and we need to greatly optimize it with algorithm level improvements, porting it to Rust and other optimizations before we can use 3D</li>
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<li>App Store: update to <a href="https://github.com/GrapheneOS/Apps/releases/tag/29">version 29</a></li>
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<li>App Store: update to <a href="https://github.com/GrapheneOS/Apps/releases/tag/30">version 30</a></li>
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</ul>
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